Miscrits! Wiki
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{{Miscrit
'''Type:''' Wind
 
  +
|type=Wind
   
'''Found in:''' [[Monk's Mountain]]
+
|location= [[Monk's Mountain]]
   
'''Based On:''' Wolf
+
Based On: Wolf
   
'''Rarity: Common'''
+
|rarity= Common
==Evolution==
 
'''Evolution 1:''' Chinook
 
'''Description:''''' "Chinook likes to conjure little tornadoes in its paws, which it then amuses itself with for hours. It never gets tired of chasing."''
 
   
  +
|evo1=Chinook
  +
|description1= "Chinook likes to conjure little tornadoes in its paws, which it then amuses itself with for hours. It never gets tired of chasing."
   
'''Evolution 2:''' Samoyed
 
'''Description: '''''"When Samoyed is in a playful mood (and it is quite often), it cannot focus on anything else. Luckily for adventurers, it sees battling as the best game possible." ''
 
   
  +
|evo2= Samoyed
  +
|description2="When Samoyed is in a playful mood (and it is quite often), it cannot focus on anything else. Luckily for adventurers, it sees battling as the best game possible." 
   
   
'''Evolution 3:''' Malamute
 
   
  +
|evo3= Malamute
'''Description: '''"''Malamute's howl can be heard across many, many miles. It is used by many villages as a sort of alarm system."''
 
   
  +
|description3="Malamute's howl can be heard across many, many miles. It is used by many villages as a sort of alarm system."
   
   
'''Evolution 4: '''Sakhalin
 
   
  +
|evo4= Sakhalin
'''Description: '''"''Sakhalin is powerful, strong and usually silent. It carefully observes all that goes around it, and seems to always be thinking."''
 
   
  +
|description4="Sakhalin is powerful, strong and usually silent. It carefully observes all that goes around it, and seems to always be thinking."
==Stats==
 
   
   
   
   
'''Health''' - Strong
 
   
'''Elemental Attack''' - Strong
 
   
  +
|health= Strong
'''Elemental Defense''' - Moderate
 
   
  +
|eatk= Strong
'''Physical Attack''' - Elite
 
   
  +
|edef= Moderate
'''Physical Defense''' - Strong
 
   
  +
|patk= Elite
'''Speed''' - Moderate
 
==Known Skills==
 
{| border="1" cellpadding="1" cellspacing="1" style="color:rgb(255,255,255);margin:0pxauto;"
 
| class="SkillHeader"|'''Skill Name'''
 
| class="SkillHeader"|'''Attack Power'''
 
| class="SkillHeader"|'''Accuracy'''
 
| class="SkillHeader"|'''Target'''
 
| class="SkillHeader"|'''Effect'''
 
| class="SkillHeader"|'''Element'''
 
| class="SkillHeader"|'''Level'''
 
|-
 
| class="SkillFirstCol"|[[Shy Smile]]
 
| style="text-align:center;vertical-align:middle;"| --
 
| style="text-align:center;vertical-align:middle;"|95%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Physical & Elemental Attack +5
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|1
 
|-
 
| class="SkillFirstCol"|[[Gust]]
 
| style="text-align:center;vertical-align:middle;"|7
 
| style="text-align:center;vertical-align:middle;"|100%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Damage
 
| style="text-align:center;vertical-align:middle;"|Wind
 
| style="text-align:center;vertical-align:middle;"|1
 
|-
 
| class="SkillFirstCol"|[[Headbutt]]
 
| style="text-align:center;vertical-align:middle;"|7
 
| style="text-align:center;vertical-align:middle;"|100%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Damage
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|4
 
|-
 
| class="SkillFirstCol"|[[Shields Up]]
 
| style="text-align:center;vertical-align:middle;"| --
 
| style="text-align:center;vertical-align:middle;"|100%
 
| style="text-align:center;vertical-align:middle;"|Self
 
| style="text-align:center;vertical-align:middle;"|Physical & Elemental Defense +5
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|7
 
|-
 
| class="SkillFirstCol"|[[Snow Shimmer]]
 
| style="text-align:center;vertical-align:middle;"|10
 
| style="text-align:center;vertical-align:middle;"|95%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Damage
 
| style="text-align:center;vertical-align:middle;"|Wind
 
| style="text-align:center;vertical-align:middle;"|10
 
|-
 
| class="SkillFirstCol"|[[Fist Pump]]
 
| style="text-align:center;vertical-align:middle;"| --
 
| style="text-align:center;vertical-align:middle;"|100%
 
| style="text-align:center;vertical-align:middle;"|Self
 
| style="text-align:center;vertical-align:middle;"|Physical Attack +10
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|13
 
|-
 
| class="SkillFirstCol"|[[Claw]]
 
| style="text-align:center;vertical-align:middle;"|15
 
| style="text-align:center;vertical-align:middle;"|90%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Damage
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|16
 
|-
 
| class="SkillFirstCol"|[[Confuse]]
 
| style="text-align:center;vertical-align:middle;"| --
 
| style="text-align:center;vertical-align:middle;"|50%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Confuse (2 turns)
 
| style="text-align:center;vertical-align:middle;"|Psychic
 
| style="text-align:center;vertical-align:middle;"|19
 
|-
 
| class="SkillFirstCol"|[[Cyclone]]
 
| style="text-align:center;vertical-align:middle;"|20
 
| style="text-align:center;vertical-align:middle;"|90%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Damage
 
| style="text-align:center;vertical-align:middle;"|Wind
 
| style="text-align:center;vertical-align:middle;"|22
 
|-
 
| class="SkillFirstCol"|[[Sludge]]
 
| style="text-align:center;vertical-align:middle;"| --
 
| style="text-align:center;vertical-align:middle;"|95%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Physical & Elemental Defense -11
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|25
 
|-
 
| class="SkillFirstCol"|[[Intimidation]]
 
| style="text-align:center;vertical-align:middle;"| --
 
| style="text-align:center;vertical-align:middle;"|100%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Physical & Elemental Attack -11
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|28
 
|-
 
| class="SkillFirstCol"|[[Mauler Mash]]
 
| style="text-align:center;vertical-align:middle;"|25
 
| style="text-align:center;vertical-align:middle;"|90%
 
| style="text-align:center;vertical-align:middle;"|Enemy
 
| style="text-align:center;vertical-align:middle;"|Damage
 
| style="text-align:center;vertical-align:middle;"|Physical
 
| style="text-align:center;vertical-align:middle;"|30
 
|}
 
==Pictures==
 
   
  +
|pdef= Strong
   
  +
|speed= Moderate
  +
|skills=
   
  +
{{!}} class="SkillHeader"{{!}}Skill Name
{| border="1" cellpadding="1" cellspacing="1" style="margin:0pxauto;width:650px;"
 
| class="PicHeading"|'''Evolution 1'''
+
{{!}} class="SkillHeader"{{!}}Attack Power
| class="PicHeading"|'''Evolution 2'''
+
{{!}} class="SkillHeader"{{!}}Accuracy
  +
{{!}} class="SkillHeader"{{!}}Target
|-
 
  +
{{!}} class="SkillHeader"{{!}}Effect
| style="text-align:center;vertical-align:middle;width:200px;height:280px;"|[[File:Chinook.png|left]]
 
  +
{{!}} class="SkillHeader"{{!}}Element
| style="text-align:center;vertical-align:middle;width:200px;height:280px;"|[[File:Samoyed.png|thumb|204px]]
 
  +
{{!}} class="SkillHeader"{{!}}Level
|}
 
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Shy Smile]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}} --
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}95%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical & Elemental Attack +5
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}1
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Gust]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}7
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}100%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Damage
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Wind
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}1
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Headbutt]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}7
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}100%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Damage
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}4
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Shields Up]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}} --
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}100%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Self
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical & Elemental Defense +5
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}7
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Snow Shimmer]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}10
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}95%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Damage
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Wind
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}10
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Fist Pump]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}} --
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}100%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Self
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical Attack +10
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}13
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Claw]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}15
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}90%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Damage
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}16
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Confuse]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}} --
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}50%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Confuse (2 turns)
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Psychic
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}19
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Cyclone]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}20
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}90%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Damage
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Wind
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}22
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Sludge]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}} --
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}95%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical & Elemental Defense -11
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}25
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Intimidation]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}} --
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}100%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical & Elemental Attack -11
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}28
  +
{{!}}-
  +
{{!}} class="SkillFirstCol"{{!}}[[Mauler Mash]]
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}25
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}90%
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Enemy
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Damage
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}Physical
  +
{{!}} style="text-align:center;vertical-align:middle;"{{!}}30
   
   
  +
{| border="1" cellpadding="1" cellspacing="1" style="margin:0pxauto;width:650px;"
 
  +
| class="PicHeading"|'''Evolution 1'''
 
  +
| class="PicHeading"|'''Evolution 2'''
 
  +
|-
 
  +
| style="text-align:center;vertical-align:middle;width:200px;height:280px;"|[[File:Malamute.png|thumb|left|251px]]
 
  +
| style="text-align:center;vertical-align:middle;width:200px;height:280px;"|[[File:SAkhalin.png|thumb|281px]]
 
  +
|pic1=Chinook.png
|}
 
  +
|pic2=Samoyed.png
  +
  +
  +
  +
  +
  +
  +
|pic3=Malamute.png
  +
|pic4=SAkhalin.png
  +
}}
  +
 
[[Category:Miscrits]]
 
[[Category:Miscrits]]
 
[[Category:Wind Miscrits]]
 
[[Category:Wind Miscrits]]
[[Category:Complete]]
+
[[Category:Switched]]

Revision as of 16:49, 22 February 2013

Chinook
Picture Stats
Chinook
Health
Elemental Attack
Elemental Defense
Physical Attack
Physical Defense
Speed
Other Info
Type Icon-Wind Wind
Location Monk's Mountain

Based On: Wolf

Rarity Common
Counterpart Not Available
Skill Table Description
Skill Name Attack Power Accuracy Target Effect Element Level
Shy Smile -- 95% Enemy Physical & Elemental Attack +5 Physical 1
Gust 7 100% Enemy Damage Wind 1
Headbutt 7 100% Enemy Damage Physical 4
Shields Up -- 100% Self Physical & Elemental Defense +5 Physical 7
Snow Shimmer 10 95% Enemy Damage Wind 10
Fist Pump -- 100% Self Physical Attack +10 Physical 13
Claw 15 90% Enemy Damage Physical 16
Confuse -- 50% Enemy Confuse (2 turns) Psychic 19
Cyclone 20 90% Enemy Damage Wind 22
Sludge -- 95% Enemy Physical & Elemental Defense -11 Physical 25
Intimidation -- 100% Enemy Physical & Elemental Attack -11 Physical 28
Mauler Mash 25 90% Enemy Damage Physical 30
"Chinook likes to conjure little tornadoes in its paws, which it then amuses itself with for hours. It never gets tired of chasing."
Trivia
none
Chinook
Picture Stats
Samoyed
Health
Elemental Attack
Elemental Defense
Physical Attack
Physical Defense
Speed
Other Info
Type Icon-Wind Wind
Location Monk's Mountain

Based On: Wolf

Rarity Common
Counterpart Not Available
Skill Table Description
Skill Name Attack Power Accuracy Target Effect Element Level
Shy Smile -- 95% Enemy Physical & Elemental Attack +5 Physical 1
Gust 7 100% Enemy Damage Wind 1
Headbutt 7 100% Enemy Damage Physical 4
Shields Up -- 100% Self Physical & Elemental Defense +5 Physical 7
Snow Shimmer 10 95% Enemy Damage Wind 10
Fist Pump -- 100% Self Physical Attack +10 Physical 13
Claw 15 90% Enemy Damage Physical 16
Confuse -- 50% Enemy Confuse (2 turns) Psychic 19
Cyclone 20 90% Enemy Damage Wind 22
Sludge -- 95% Enemy Physical & Elemental Defense -11 Physical 25
Intimidation -- 100% Enemy Physical & Elemental Attack -11 Physical 28
Mauler Mash 25 90% Enemy Damage Physical 30
"When Samoyed is in a playful mood (and it is quite often), it cannot focus on anything else. Luckily for adventurers, it sees battling as the best game possible." 
Trivia
None
Chinook
Picture Stats
Malamute
Health
Elemental Attack
Elemental Defense
Physical Attack
Physical Defense
Speed
Other Info
Type Icon-Wind Wind
Location Monk's Mountain

Based On: Wolf

Rarity Common
Counterpart Not Available
Skill Table Description
Skill Name Attack Power Accuracy Target Effect Element Level
Shy Smile -- 95% Enemy Physical & Elemental Attack +5 Physical 1
Gust 7 100% Enemy Damage Wind 1
Headbutt 7 100% Enemy Damage Physical 4
Shields Up -- 100% Self Physical & Elemental Defense +5 Physical 7
Snow Shimmer 10 95% Enemy Damage Wind 10
Fist Pump -- 100% Self Physical Attack +10 Physical 13
Claw 15 90% Enemy Damage Physical 16
Confuse -- 50% Enemy Confuse (2 turns) Psychic 19
Cyclone 20 90% Enemy Damage Wind 22
Sludge -- 95% Enemy Physical & Elemental Defense -11 Physical 25
Intimidation -- 100% Enemy Physical & Elemental Attack -11 Physical 28
Mauler Mash 25 90% Enemy Damage Physical 30
"Malamute's howl can be heard across many, many miles. It is used by many villages as a sort of alarm system."
Trivia
None
Chinook
Picture Stats
SAkhalin
Health
Elemental Attack
Elemental Defense
Physical Attack
Physical Defense
Speed
Other Info
Type Icon-Wind Wind
Location Monk's Mountain

Based On: Wolf

Rarity Common
Counterpart Not Available
Skill Table Description
Skill Name Attack Power Accuracy Target Effect Element Level
Shy Smile -- 95% Enemy Physical & Elemental Attack +5 Physical 1
Gust 7 100% Enemy Damage Wind 1
Headbutt 7 100% Enemy Damage Physical 4
Shields Up -- 100% Self Physical & Elemental Defense +5 Physical 7
Snow Shimmer 10 95% Enemy Damage Wind 10
Fist Pump -- 100% Self Physical Attack +10 Physical 13
Claw 15 90% Enemy Damage Physical 16
Confuse -- 50% Enemy Confuse (2 turns) Psychic 19
Cyclone 20 90% Enemy Damage Wind 22
Sludge -- 95% Enemy Physical & Elemental Defense -11 Physical 25
Intimidation -- 100% Enemy Physical & Elemental Attack -11 Physical 28
Mauler Mash 25 90% Enemy Damage Physical 30
"Sakhalin is powerful, strong and usually silent. It carefully observes all that goes around it, and seems to always be thinking."
Trivia
None